PowerShell Editor Services is a PowerShell module that provides common functionality needed to enable a consistent and robust PowerShell development experience in almost any editor or integrated development environment (IDE).
Language Server Protocol clients using PowerShell Editor Services
Note
PowerShell for Azure Data Studio will no longer be updated or maintained.
The functionality in PowerShell Editor Services is available in the following editor extensions:
Warning
These clients are community maintained and may be very out of date. It is recommended to use a generic LSP plugin with your client if possible.
- lsp-pwsh, an Emacs PowerShell plugin
- intellij-powershell, adds PowerShell language support to IntelliJ-based IDEs
- coc-powershell, a Vim and Neovim plugin
- powershell.nvim a Neovim plugin
PSES runs as a PowerShell Module in currently supported versions of PowerShell 7+.
Windows PowerShell 5.1 is supported on a best-effort basis.
- The Language Service provides common editor features for the PowerShell language:
- Code navigation actions (find references, go to definition)
- Statement completions (IntelliSense)
- Real-time semantic analysis of scripts using PowerShell Script Analyzer
- The Debugging Service simplifies interaction with the PowerShell debugger (breakpoints, variables, call stack, etc.)
- The $psEditor API enables scripting of the host editor
- A full, Extension Terminal experience for interactive development and debugging
If you're looking to integrate PowerShell Editor Services into your Language Server Protocol compliant editor or client, we support two ways of connecting.
If you're looking for a more feature-rich experience, named pipes (AKA sockets) are the way to go. They give you all the benefits of the Language Server Protocol with extra capabilities that you can take advantage of:
- The PowerShell Extension Terminal
- Debugging using the Debug Adapter Protocol
The typical command to start PowerShell Editor Services using named pipes / sockets is as follows:
pwsh -NoLogo -NoProfile -Command "./PowerShellEditorServices/Start-EditorServices.ps1 -SessionDetailsPath ./session.json"
The start script, Start-EditorServices.ps1
, is found in the PowerShellEditorServices
folder instead the PowerShellEditorServices.zip
downloaded from the GitHub releases.
The session details (which named pipes were created) will be written to the given session details path, and the client needs to point to these in order to connect.
The Visual Studio Code, Vim, Neovim, and IntelliJ extensions use named pipes.
Alternatively, the -SessionDetailsPath ./session.json
argument can be replaced with just -Stdio
.
The use of stdio is the simplest way to connect with most LSP clients,
but will limit some features, such as the debugger and Extension Terminal.
This is because because these two features require their own IO streams and stdio only provides a single pair of streams.
Please see the emacs-simple-test.el, emacs-test.el, vim-simple-test.vim and vim-test.vim for examples of end-to-end tested configurations. They use eglot for Emacs and LanguageClient-neovim.
If you are trying to automate the service in PowerShell, you can also run it under Start-Process
to prevent hanging your script.
It also gives you access to process automation features like $process.Close()
or $process.Kill()
.
The Start-EditorServices.ps1
script takes many more optional arguments, but they no longer need to be specified.
$command = @(
"$PSES_BUNDLE_PATH/PowerShellEditorServices/Start-EditorServices.ps1",
"-BundledModulesPath $PSES_BUNDLE_PATH",
"-LogPath ./logs",
"-SessionDetailsPath ./session.json",
"-FeatureFlags @()",
"-AdditionalModules @()",
"-HostName 'My Client'",
"-HostProfileId 'myclient'",
"-HostVersion 1.0.0",
"-LogLevel Trace"
) -join " "
$pwsh_arguments = "-NoLogo -NoProfile -Command $command"
$process = Start-Process pwsh -ArgumentList $arguments -PassThru
...
$process.Close(); #$process.Kill();
Once the command is run,
PowerShell Editor Services will wait until the client connects to the named pipe.
The session.json
will contain the paths of the named pipes that you will connect to.
There will be one you immediately connect to for Language Server Protocol messages,
and once you connect to when you launch the debugger for Debug Adapter Protocol messages.
The PowerShell Extension Terminal uses the host process' stdio streams for console input and output. Please note that this is mutually exclusive from using stdio for the Language Server Protocol messages.
If you want to take advantage of the PowerShell Extension Terminal,
you must include the -EnableConsoleRepl
switch when calling Start-EditorServices.ps1
.
This is typically used if your client can create arbitrary terminals in the editor like below:
The Visual Studio Code, Vim, and IntelliJ extensions currently use the PowerShell Extension Terminal.
Debugging support is also exposed with PowerShell Editor Services.
It is handled within the same process as the Language Server Protocol.
This provides a more integrated experience for end users but is something to note as not many other language servers work in the same way.
If you want to take advantage of debugging,
your client must support the Debug Adapter Protocol.
Your client should use the path to the debug named pipe found in the session.json
file talked about above.
The debugging functionality in PowerShell Editor Services is available in the following editor extensions:
- PowerShell for Visual Studio Code
- nvim-dap-powershell for Neovim
- powershell.nvim for Neovim
- intellij-powershell
PowerShell is not a statically typed language. As such, the renaming of functions, parameters, and other symbols can only be done on a best effort basis. While this is sufficient for the majority of use cases, it cannot be relied upon to find all instances of a symbol and rename them across an entire code base such as in C# or TypeScript.
There are several edge case scenarios which may exist where rename is difficult or impossible, or unable to be determined due to the dynamic scoping nature of PowerShell.
The focus of the rename support is on quick updates to variables or functions within a self-contained script file. It is not intended for module developers to find and rename a symbol across multiple files, which is very difficult to do as the relationships are primarily only computed at runtime and not possible to be statically analyzed.
- ❌ Renaming can only be done within a single file. Renaming symbols across multiple files is not supported, even if those are dotsourced from the source file.
- ❌ Functions or variables must have a corresponding definition within their scope or above to be renamed. If we cannot find the original definition of a variable or function, the rename will not be supported.
- ❌ Dynamic Parameters are not supported
- ❌ Dynamically constructed splat parameters will not be renamed/updated (e.g.
$splat = @{};$splat.a = 5;Do-Thing @a
) - ❌ Scoped variables (e.g. $SCRIPT:test) are not currently supported
- ❌ Renaming a variable inside of a scriptblock that is used in unscoped operations like
Foreach-Parallel
orStart-Job
and the variable is not defined within the scriptblock is not supported and can have unexpected results. - ❌ Scriptblocks part of an assignment are considered isolated scopes. For example
$a = 5; $x = {$a}; & $x
does not consider the two $a to be related, even though in execution this reference matches. - ❌ Scriptblocks that are part of a parameter are assumed to not be executing in a different runspace. For example, the renaming behavior will treat
ForEach-Object -Parallel {$x}
the same asForeach-Object {$x}
for purposes of finding scope definitions. To avoid unexpected renaming, define/redefine all your variables in the scriptblock using a param block. - ❌ A lot of the logic relies on the position of items, so for example, defining a variable in a
begin
block and placing it after aprocess
block, while technically correct in PowerShell, will not rename as expected. - ❌ Similarly, defining a function, and having the function rely on a variable that is assigned outside the function and after the function definition, will not find the outer variable reference.
- ❌
Get-Variable
andSet-Variable
are not considered and not currently searched for renames
If there is a rename scenario you feel can be reasonably supported in PowerShell, please file a bug report in the PowerShellEditorServices repository with the "Expected" and "Actual" being the before and after rename. We will evaluate it and accept or reject it and give reasons why. Items that fall under the Unsupported Scenarios above will be summarily rejected, however that does not mean that they may not be supported in the future if we come up with a reasonably safe way to implement a scenario.
Please note that we only consider the following as stable APIs that can be relied on:
- Language Server Protocol connection
- Debug Adapter Protocol connection
- Start-up mechanism
The types of PowerShell Editor Services can change at any moment and should not be linked against in a production environment.
Tip
The easiest way to manually test changes you've made in PowerShellEditorServices is to follow the vscode-powershell development doc.
Install PowerShell 7+ with these instructions.
git clone https://github.com/PowerShell/PowerShellEditorServices.git
3. Install Invoke-Build
Install-Module InvokeBuild -Scope CurrentUser
Install-Module platyPS -Scope CurrentUser
Our NuGet configuration uses a secure feed with allow-listed third party dependency packages. If your contribution requires any changes to the included NuGet packages, you must disable this secure feed.
First, run this command to prevent accidentally commiting changes to this file
git update-index --skip-worktree nuget.config
Then, either delete the file or remove the packagesources
section to use nuget.org again. Your PR will fail automated build checks and you must inform us at the top of your PR so the appropriate packages can be added if approved.
Now you're ready to build the code. You can do so in one of two ways:
PS C:\src\PowerShellEditorServices> Invoke-Build
Open the PowerShellEditorServices folder that you cloned locally and press Ctrl+Shift+B (or Cmd+Shift+B on macOS) which will run the default build task.
Please see our Code of Conduct before participating in this project.
We would love to incorporate community contributions into this project. If you would like to contribute code, documentation, tests, or bug reports, please read our Contribution Guide to learn more.
For any security issues, please see here.
- Andy Jordan - @andyleejordan
- Patrick Meinecke - @SeeminglyScience
- Sydney Smith - @SydneyhSmith
- Justin Grote - @JustinGrote
- Rob Holt - @rjmholt
- Tyler Leonhardt - @TylerLeonhardt
- David Wilson - @daviwil
This project is licensed under the MIT License. Please see the third-party notices file for details on the third-party binaries that we include with releases of this project.