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iOS apps will not start with Xcode 10 #3920
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I can confirm that I am seeing the same issue. This is (temporarily) fixed by removing the platforms folder every time you run. |
I believe you can also fix this by telling xcode 10 to use the legacy build system. I have since rolled back to xcode 9.x but I think you can find it in the |
Related to: #3957 |
Hey guys, the fix is available in CLI's
|
@NickIliev i tried, but not working. |
Tell us about the problem
A few errors included in the log are:
"Failed to load Info.plist from bundle at path"
"Command xcrun with arguments simctl install"
The compiler seems to fail at copying the app files onto the device or simulator.
I have included the entire build log.
I am running a clean build with entire ios platform folder removed.
Why I think this is specific to Xcode 10:

Builds were running successfully until i updated yesterday, looking at my repo i cannot see any noticeable changes to configuration files, with an exception of this in the package-lock.json file:
The app will build and run when building directly from Xcode 10, after running "tns prepare ios"
Which platform(s) does your issue occur on?
iOS
Please provide the following version numbers that your issue occurs with:
typeout-build-log-xcode10.txt
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