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debug

Usage Synopsis
<% if((isConsole && isMacOS)

Debugs your project on a connected device or in a native emulator. <% if(isMacOS) { %>You must specify the target platform on which you want to debug.<% } %>

<% if((isConsole && isMacOS) || isHtml) { %>### Attributes <Platform> is the target mobile platform for which you want to debug your project. You can set the following target platforms.

  • android - Debugs your project on a connected Android device, native Android emulator or Genymotion emulator.
  • ios - Debugs your project on a connected iOS device or in a native iOS emulator.<% } %>

<% if(isHtml) { %>

Command Limitations

  • You can run $ tns debug ios only on OS X systems.

Related Commands

Command Description
build android Builds the project for Android and produces an APK that you can manually deploy on device or in the native emulator.
build ios Builds the project for iOS and produces an APP or IPA that you can manually deploy in the iOS Simulator or on device, respectively.
build Builds the project for the selected target platform and produces an application package that you can manually deploy on device or in the native emulator.
debug android Debugs your project on a connected Android device or in a native emulator.
debug ios Debugs your project on a connected iOS device or in a native emulator.
deploy Builds and deploys the project to a connected physical or virtual device.
emulate android Builds the specified project and runs it in a native Android emulator.
emulate ios Builds the specified project and runs it in the native iOS Simulator.
emulate You must run the emulate command with a related command.
livesync Synchronizes the latest changes in your project to devices.
livesync ios Synchronizes the latest changes in your project to iOS devices or the iOS Simulator.
livesync android Synchronizes the latest changes in your project to Android devices.
run android Runs your project on a connected Android device or in a native Android emulator, if configured.
run ios Runs your project on a connected iOS device or in the iOS Simulator, if configured.
run Runs your project on a connected device or in the native emulator for the selected platform.
<% } %>