<% if (isJekyll) { %>--- title: tns debug ios position: 5 ---<% } %>
Usage | Synopsis |
---|---|
Deploy on device/simulator, run the app, start Safari Web Inspector and attache the debugger | $ tns debug ios |
Deploy on device/simulator, run the app and stop at the first code statement | $ tns debug ios --debug-brk [--device <Device ID>] [--no-client] |
Deploy in the iOS simulator, run the app and stop at the first code statement | $ tns debug ios --debug-brk --emulator [--no-client] |
Attach the debug tools to a running app on specified device or simulator | $ tns debug ios --start [--device <Device ID>] [--no-client] |
Attach the debug tools to a running app in the iOS simulator | $ tns debug ios --start --emulator [--no-client] |
Prepares, builds and deploys the project when necessary. Debugs your project on a connected device or in the iOS simulator. <% if(isHtml) { %>Any debugging traffic is forwarded to port 8080( or the next available one) from the device to the local machine.<% } %> While debugging, prints the output from the application in the console and watches for changes in your code. Once a change is detected, it synchronizes the change with the selected device and restarts the application.
<% if(isConsole && (isWindows || isLinux)) { %>WARNING: You can run this command only on OS X systems. To view the complete help for this command, run $ tns help debug ios
<% } %>
<% if((isConsole && isMacOS) || isHtml) { %> <% if(isHtml) { %>> <% } %>IMPORTANT: Before building for iOS device, verify that you have configured a valid pair of certificate and provisioning profile on your OS X system. <% if(isHtml) { %>For more information, see Obtaining Signing Identities and Downloading Provisioning Profiles.<% } %>
--device
- Specifies a connected device or iOS simulator on which to run the app.--emulator
- Indicates that you want to debug your app in the iOS simulator.--debug-brk
- Prepares, builds and deploys the application package on a device or in a simulator, runs the app, launches the developer tools of your Safari browser and stops at the first code statement.--start
- Attaches the debug tools to a deployed and running app and launches the developer tools of your Safari browser.--no-client
- If set, the NativeScript CLI attaches the debug tools but does not launch the developer tools in Safari. Could be used on already started Safari Web Inspector.--timeout
- Sets the number of seconds that NativeScript CLI will wait to find the inspector socket port from device's logs. If not set, the default timeout is 10 seconds.--no-watch
- If set, changes in your code will not be reflected during the execution of this command.--clean
- If set, forces rebuilding the native application.--chrome
- Deprecated - default behavior uses '--chrome' implicitly. Allows debugging in Chrome Developer Tools. If set, Safari Web Inspector is not started and debugging is attached to Chrome Developer Tools.--inspector
- If set, the developer tools in the Safari Web Inspector are used for debugging the application.--syncAllFiles
- Watches all production dependencies inside node_modules for changes. Triggers project rebuild if necessary!
<Device ID>
is the device identifier of the target device as listed by$ tns device ios
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- If you want to debug in the iOS simulator, you must have Xcode 6 or later installed on your system.
- You can run
$ tns debug ios
only on OS X systems.
Command | Description |
---|---|
build | Builds the project for the selected target platform and produces an application package that you can manually deploy on device or in the native emulator. |
build ios | Builds the project for iOS and produces an APP or IPA that you can manually deploy in the iOS simulator or on device, respectively. |
debug | Debugs your project on a connected device or in a native emulator. |
debug android | Debugs your project on a connected Android device or in a native emulator. |
deploy | Builds and deploys the project to a connected physical or virtual device. |
device | Lists all connected devices/emulators. |
device ios | Lists all connected devices/simulators for iOS. |
run | Runs your project on a connected device or in the native emulator for the selected platform. |
run ios | Runs your project on a connected iOS device or in the iOS simulator, if configured. |
test init | Configures your project for unit testing with a selected framework. |
test ios | Runs the tests in your project on iOS devices or the iOS simulator. |
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