-
Notifications
You must be signed in to change notification settings - Fork 1.9k
/
Copy pathInterruptible.kt
156 lines (142 loc) · 5.83 KB
/
Interruptible.kt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
/*
* Copyright 2016-2020 JetBrains s.r.o. Use of this source code is governed by the Apache 2.0 license.
*/
package kotlinx.coroutines
import kotlinx.atomicfu.*
import kotlin.coroutines.*
/**
* Calls the specified [block] with a given coroutine context in a interruptible manner.
* The blocking code block will be interrupted and this function will throw [CancellationException]
* if the coroutine is cancelled.
*
* Example:
*
* ```
* withTimeout(500L) { // Cancels coroutine on timeout
* runInterruptible { // Throws CancellationException if interrupted
* doSomethingBlocking() // Interrupted on coroutines cancellation
* }
* }
* ```
*
* There is an optional [context] parameter to this function working just like [withContext].
* It enables single-call conversion of interruptible Java methods into suspending functions.
* With one call here we are moving the call to [Dispatchers.IO] and supporting interruption:
*
* ```
* suspend fun <T> BlockingQueue<T>.awaitTake(): T =
* runInterruptible(Dispatchers.IO) { queue.take() }
* ```
*/
public suspend fun <T> runInterruptible(
context: CoroutineContext = EmptyCoroutineContext,
block: () -> T
): T = withContext(context) {
runInterruptibleInExpectedContext(coroutineContext, block)
}
private fun <T> runInterruptibleInExpectedContext(coroutineContext: CoroutineContext, block: () -> T): T {
try {
val threadState = ThreadState(coroutineContext.job)
threadState.setup()
try {
return block()
} finally {
threadState.clearInterrupt()
}
} catch (e: InterruptedException) {
throw CancellationException("Blocking call was interrupted due to parent cancellation").initCause(e)
}
}
private const val WORKING = 0
private const val FINISHED = 1
private const val INTERRUPTING = 2
private const val INTERRUPTED = 3
private class ThreadState(private val job: Job) : CompletionHandler {
/*
=== States ===
WORKING: running normally
FINISH: complete normally
INTERRUPTING: canceled, going to interrupt this thread
INTERRUPTED: this thread is interrupted
=== Possible Transitions ===
+----------------+ register job +-------------------------+
| WORKING | cancellation listener | WORKING |
| (thread, null) | -------------------------> | (thread, cancel handle) |
+----------------+ +-------------------------+
| | |
| cancel cancel | | complete
| | |
V | |
+---------------+ | |
| INTERRUPTING | <--------------------------------------+ |
+---------------+ |
| |
| interrupt |
| |
V V
+---------------+ +-------------------------+
| INTERRUPTED | | FINISHED |
+---------------+ +-------------------------+
*/
private val _state = atomic(WORKING)
private val targetThread = Thread.currentThread()
// Registered cancellation handler
private var cancelHandle: DisposableHandle? = null
fun setup() {
cancelHandle = job.invokeOnCompletion(onCancelling = true, invokeImmediately = true, handler = this)
// Either we successfully stored it or it was immediately cancelled
_state.loop { state ->
when (state) {
// Happy-path, move forward
WORKING -> if (_state.compareAndSet(state, WORKING)) return
// Immediately cancelled, just continue
INTERRUPTING, INTERRUPTED -> return
else -> invalidState(state)
}
}
}
fun clearInterrupt() {
/*
* Do not allow to untriggered interrupt to leak
*/
_state.loop { state ->
when (state) {
WORKING -> if (_state.compareAndSet(state, FINISHED)) {
cancelHandle?.dispose()
return
}
INTERRUPTING -> {
/*
* Spin, cancellation mechanism is interrupting our thread right now
* and we have to wait it and then clear interrupt status
*/
}
INTERRUPTED -> {
// Clear it and bail out
Thread.interrupted()
return
}
else -> invalidState(state)
}
}
}
// Cancellation handler
override fun invoke(cause: Throwable?) {
_state.loop { state ->
when (state) {
// Working -> try to transite state and interrupt the thread
WORKING -> {
if (_state.compareAndSet(state, INTERRUPTING)) {
targetThread.interrupt()
_state.value = INTERRUPTED
return
}
}
// Finished -- runInterruptible is already complete, INTERRUPTING - ignore
FINISHED, INTERRUPTING, INTERRUPTED -> return
else -> invalidState(state)
}
}
}
private fun invalidState(state: Int): Nothing = error("Illegal state $state")
}