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WiFiPagerServer.ino
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/*
WiFi Pager Server
The example is a simple server that echoes any incoming
messages to all connected clients. Connect two or more
telnet sessions to see how server.available() and
server.print() work.
*/
#include <WiFiC3.h>
#include "arduino_secrets.h"
///////please enter your sensitive data in the Secret tab/arduino_secrets.h
char ssid[] = SECRET_SSID; // your network SSID (name)
char pass[] = SECRET_PASS; // your network password (use for WPA, or use as key for WEP)
int status = WL_IDLE_STATUS;
WiFiServer server(23);
void setup() {
//Initialize serial and wait for port to open:
Serial.begin(9600);
while (!Serial) {
; // wait for serial port to connect. Needed for native USB port only
}
// check for the WiFi module:
if (WiFi.status() == WL_NO_MODULE) {
Serial.println("Communication with WiFi module failed!");
// don't continue
while (true);
}
String fv = WiFi.firmwareVersion();
if (fv < WIFI_FIRMWARE_LATEST_VERSION) {
Serial.println("Please upgrade the firmware");
}
// attempt to connect to WiFi network:
while (status != WL_CONNECTED) {
Serial.print("Attempting to connect to SSID: ");
Serial.println(ssid);
// Connect to WPA/WPA2 network. Change this line if using open or WEP network:
status = WiFi.begin(ssid, pass);
// wait 10 seconds for connection:
delay(10000);
}
server.begin();
IPAddress ip = WiFi.localIP();
Serial.println();
Serial.println("Connected to WiFi network.");
Serial.print("To access the server, connect with Telnet client to ");
Serial.print(ip);
Serial.println(" 23");
}
void loop() {
WiFiClient client = server.available(); // returns first client which has data to read or a 'false' client
if (client) { // client is true only if it is connected and has data to read
String s = client.readStringUntil('\n'); // read the message incoming from one of the clients
s.trim(); // trim eventual \r
Serial.println(s); // print the message to Serial Monitor
client.print("echo: "); // this is only for the sending client
server.println(s); // send the message to all connected clients
server.flush(); // flush the buffers
}
}