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Merge branch 'work-0200' of https://github.com/alvieboy/ZPUino into work-0200
2 parents 997845c + 1c34d80 commit f16aa9a

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app/src/processing/app/Base.java

+5-1
Original file line numberDiff line numberDiff line change
@@ -1259,6 +1259,7 @@ public void rebuildBoardsMenu(JMenu toolsMenu, final Editor editor) {
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boolean first = true;
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12611261
List<JMenuItem> menuItemsToClickAfterStartup = new LinkedList<JMenuItem>();
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JMenuItem lastResortItem = null;
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ButtonGroup boardsButtonGroup = new ButtonGroup();
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Map<String, ButtonGroup> buttonGroupsMap = new HashMap<String, ButtonGroup>();
@@ -1305,6 +1306,9 @@ public void actionPerformed(ActionEvent actionevent) {
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if (selBoard.equals(boardID) && selPackage.equals(packageName)
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&& selPlatform.equals(platformName)) {
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menuItemsToClickAfterStartup.add(item);
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} else {
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if (boardID.equals("uno"))
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lastResortItem=item;
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}
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if (targetPlatform.getCustomMenus() != null) {
@@ -1360,7 +1364,7 @@ public void actionPerformed(ActionEvent e) {
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}
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13621366
if (menuItemsToClickAfterStartup.isEmpty()) {
1363-
menuItemsToClickAfterStartup.add(selectFirstEnabledMenuItem(boardsMenu));
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menuItemsToClickAfterStartup.add(lastResortItem);//selectFirstEnabledMenuItem(boardsMenu));
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}
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for (JMenuItem menuItemToClick : menuItemsToClickAfterStartup) {
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,310 @@
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#include "LiquidCrystal.h"
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#include <stdio.h>
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#include <string.h>
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#include <inttypes.h>
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#include "Arduino.h"
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// When the display powers up, it is configured as follows:
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//
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// 1. Display clear
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// 2. Function set:
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// DL = 1; 8-bit interface data
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// N = 0; 1-line display
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// F = 0; 5x8 dot character font
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// 3. Display on/off control:
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// D = 0; Display off
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// C = 0; Cursor off
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// B = 0; Blinking off
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// 4. Entry mode set:
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// I/D = 1; Increment by 1
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// S = 0; No shift
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//
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// Note, however, that resetting the Arduino doesn't reset the LCD, so we
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// can't assume that its in that state when a sketch starts (and the
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// LiquidCrystal constructor is called).
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LiquidCrystal::LiquidCrystal(uint8_t rs, uint8_t rw, uint8_t enable,
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uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3,
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uint8_t d4, uint8_t d5, uint8_t d6, uint8_t d7)
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{
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init(0, rs, rw, enable, d0, d1, d2, d3, d4, d5, d6, d7);
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}
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LiquidCrystal::LiquidCrystal(uint8_t rs, uint8_t enable,
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uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3,
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uint8_t d4, uint8_t d5, uint8_t d6, uint8_t d7)
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{
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init(0, rs, 255, enable, d0, d1, d2, d3, d4, d5, d6, d7);
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}
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LiquidCrystal::LiquidCrystal(uint8_t rs, uint8_t rw, uint8_t enable,
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uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3)
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{
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init(1, rs, rw, enable, d0, d1, d2, d3, 0, 0, 0, 0);
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}
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LiquidCrystal::LiquidCrystal(uint8_t rs, uint8_t enable,
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uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3)
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{
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init(1, rs, 255, enable, d0, d1, d2, d3, 0, 0, 0, 0);
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}
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void LiquidCrystal::init(uint8_t fourbitmode, uint8_t rs, uint8_t rw, uint8_t enable,
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uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3,
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uint8_t d4, uint8_t d5, uint8_t d6, uint8_t d7)
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{
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_rs_pin = rs;
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_rw_pin = rw;
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_enable_pin = enable;
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_data_pins[0] = d0;
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_data_pins[1] = d1;
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_data_pins[2] = d2;
64+
_data_pins[3] = d3;
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_data_pins[4] = d4;
66+
_data_pins[5] = d5;
67+
_data_pins[6] = d6;
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_data_pins[7] = d7;
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pinMode(_rs_pin, OUTPUT);
71+
// we can save 1 pin by not using RW. Indicate by passing 255 instead of pin#
72+
if (_rw_pin != 255) {
73+
pinMode(_rw_pin, OUTPUT);
74+
}
75+
pinMode(_enable_pin, OUTPUT);
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if (fourbitmode)
78+
_displayfunction = LCD_4BITMODE | LCD_1LINE | LCD_5x8DOTS;
79+
else
80+
_displayfunction = LCD_8BITMODE | LCD_1LINE | LCD_5x8DOTS;
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begin(16, 1);
83+
}
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void LiquidCrystal::begin(uint8_t cols, uint8_t lines, uint8_t dotsize) {
86+
if (lines > 1) {
87+
_displayfunction |= LCD_2LINE;
88+
}
89+
_numlines = lines;
90+
_currline = 0;
91+
92+
// for some 1 line displays you can select a 10 pixel high font
93+
if ((dotsize != 0) && (lines == 1)) {
94+
_displayfunction |= LCD_5x10DOTS;
95+
}
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// SEE PAGE 45/46 FOR INITIALIZATION SPECIFICATION!
98+
// according to datasheet, we need at least 40ms after power rises above 2.7V
99+
// before sending commands. Arduino can turn on way befer 4.5V so we'll wait 50
100+
delayMicroseconds(50000);
101+
// Now we pull both RS and R/W low to begin commands
102+
digitalWrite(_rs_pin, LOW);
103+
digitalWrite(_enable_pin, LOW);
104+
if (_rw_pin != 255) {
105+
digitalWrite(_rw_pin, LOW);
106+
}
107+
108+
//put the LCD into 4 bit or 8 bit mode
109+
if (! (_displayfunction & LCD_8BITMODE)) {
110+
// this is according to the hitachi HD44780 datasheet
111+
// figure 24, pg 46
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// we start in 8bit mode, try to set 4 bit mode
114+
write4bits(0x03);
115+
delayMicroseconds(4500); // wait min 4.1ms
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// second try
118+
write4bits(0x03);
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delayMicroseconds(4500); // wait min 4.1ms
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// third go!
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write4bits(0x03);
123+
delayMicroseconds(150);
124+
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// finally, set to 4-bit interface
126+
write4bits(0x02);
127+
} else {
128+
// this is according to the hitachi HD44780 datasheet
129+
// page 45 figure 23
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// Send function set command sequence
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command(LCD_FUNCTIONSET | _displayfunction);
133+
delayMicroseconds(4500); // wait more than 4.1ms
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// second try
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command(LCD_FUNCTIONSET | _displayfunction);
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delayMicroseconds(150);
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// third go
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command(LCD_FUNCTIONSET | _displayfunction);
141+
}
142+
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// finally, set # lines, font size, etc.
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command(LCD_FUNCTIONSET | _displayfunction);
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// turn the display on with no cursor or blinking default
147+
_displaycontrol = LCD_DISPLAYON | LCD_CURSOROFF | LCD_BLINKOFF;
148+
display();
149+
150+
// clear it off
151+
clear();
152+
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// Initialize to default text direction (for romance languages)
154+
_displaymode = LCD_ENTRYLEFT | LCD_ENTRYSHIFTDECREMENT;
155+
// set the entry mode
156+
command(LCD_ENTRYMODESET | _displaymode);
157+
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}
159+
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/********** high level commands, for the user! */
161+
void LiquidCrystal::clear()
162+
{
163+
command(LCD_CLEARDISPLAY); // clear display, set cursor position to zero
164+
delayMicroseconds(2000); // this command takes a long time!
165+
}
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void LiquidCrystal::home()
168+
{
169+
command(LCD_RETURNHOME); // set cursor position to zero
170+
delayMicroseconds(2000); // this command takes a long time!
171+
}
172+
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void LiquidCrystal::setCursor(uint8_t col, uint8_t row)
174+
{
175+
int row_offsets[] = { 0x00, 0x40, 0x14, 0x54 };
176+
if ( row >= _numlines ) {
177+
row = _numlines-1; // we count rows starting w/0
178+
}
179+
180+
command(LCD_SETDDRAMADDR | (col + row_offsets[row]));
181+
}
182+
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// Turn the display on/off (quickly)
184+
void LiquidCrystal::noDisplay() {
185+
_displaycontrol &= ~LCD_DISPLAYON;
186+
command(LCD_DISPLAYCONTROL | _displaycontrol);
187+
}
188+
void LiquidCrystal::display() {
189+
_displaycontrol |= LCD_DISPLAYON;
190+
command(LCD_DISPLAYCONTROL | _displaycontrol);
191+
}
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// Turns the underline cursor on/off
194+
void LiquidCrystal::noCursor() {
195+
_displaycontrol &= ~LCD_CURSORON;
196+
command(LCD_DISPLAYCONTROL | _displaycontrol);
197+
}
198+
void LiquidCrystal::cursor() {
199+
_displaycontrol |= LCD_CURSORON;
200+
command(LCD_DISPLAYCONTROL | _displaycontrol);
201+
}
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// Turn on and off the blinking cursor
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void LiquidCrystal::noBlink() {
205+
_displaycontrol &= ~LCD_BLINKON;
206+
command(LCD_DISPLAYCONTROL | _displaycontrol);
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}
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void LiquidCrystal::blink() {
209+
_displaycontrol |= LCD_BLINKON;
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command(LCD_DISPLAYCONTROL | _displaycontrol);
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}
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// These commands scroll the display without changing the RAM
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void LiquidCrystal::scrollDisplayLeft(void) {
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command(LCD_CURSORSHIFT | LCD_DISPLAYMOVE | LCD_MOVELEFT);
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}
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void LiquidCrystal::scrollDisplayRight(void) {
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command(LCD_CURSORSHIFT | LCD_DISPLAYMOVE | LCD_MOVERIGHT);
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}
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// This is for text that flows Left to Right
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void LiquidCrystal::leftToRight(void) {
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_displaymode |= LCD_ENTRYLEFT;
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command(LCD_ENTRYMODESET | _displaymode);
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}
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// This is for text that flows Right to Left
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void LiquidCrystal::rightToLeft(void) {
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_displaymode &= ~LCD_ENTRYLEFT;
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command(LCD_ENTRYMODESET | _displaymode);
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}
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// This will 'right justify' text from the cursor
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void LiquidCrystal::autoscroll(void) {
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_displaymode |= LCD_ENTRYSHIFTINCREMENT;
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command(LCD_ENTRYMODESET | _displaymode);
237+
}
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// This will 'left justify' text from the cursor
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void LiquidCrystal::noAutoscroll(void) {
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_displaymode &= ~LCD_ENTRYSHIFTINCREMENT;
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command(LCD_ENTRYMODESET | _displaymode);
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}
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// Allows us to fill the first 8 CGRAM locations
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// with custom characters
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void LiquidCrystal::createChar(uint8_t location, uint8_t charmap[]) {
248+
location &= 0x7; // we only have 8 locations 0-7
249+
command(LCD_SETCGRAMADDR | (location << 3));
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for (int i=0; i<8; i++) {
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write(charmap[i]);
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}
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}
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/*********** mid level commands, for sending data/cmds */
256+
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inline void LiquidCrystal::command(uint8_t value) {
258+
send(value, LOW);
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}
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inline size_t LiquidCrystal::write(uint8_t value) {
262+
send(value, HIGH);
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return 1; // assume sucess
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}
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/************ low level data pushing commands **********/
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// write either command or data, with automatic 4/8-bit selection
269+
void LiquidCrystal::send(uint8_t value, uint8_t mode) {
270+
digitalWrite(_rs_pin, mode);
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// if there is a RW pin indicated, set it low to Write
273+
if (_rw_pin != 255) {
274+
digitalWrite(_rw_pin, LOW);
275+
}
276+
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if (_displayfunction & LCD_8BITMODE) {
278+
write8bits(value);
279+
} else {
280+
write4bits(value>>4);
281+
write4bits(value);
282+
}
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}
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void LiquidCrystal::pulseEnable(void) {
286+
digitalWrite(_enable_pin, LOW);
287+
delayMicroseconds(1);
288+
digitalWrite(_enable_pin, HIGH);
289+
delayMicroseconds(1); // enable pulse must be >450ns
290+
digitalWrite(_enable_pin, LOW);
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delayMicroseconds(100); // commands need > 37us to settle
292+
}
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void LiquidCrystal::write4bits(uint8_t value) {
295+
for (int i = 0; i < 4; i++) {
296+
pinMode(_data_pins[i], OUTPUT);
297+
digitalWrite(_data_pins[i], (value >> i) & 0x01);
298+
}
299+
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pulseEnable();
301+
}
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void LiquidCrystal::write8bits(uint8_t value) {
304+
for (int i = 0; i < 8; i++) {
305+
pinMode(_data_pins[i], OUTPUT);
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digitalWrite(_data_pins[i], (value >> i) & 0x01);
307+
}
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pulseEnable();
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}

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