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Update Engine.ini
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Config/Engine.ini

Lines changed: 4 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -5,9 +5,11 @@
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[HTTP.HttpThread]
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RunningThreadedRequestLimit=100
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8-
# Don't let libCurl limit connections to a single host, maps to CURLMOPT_MAX_HOST_CONNECTIONS
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# Explicitly set the libCurl max connections to a single host (maps to CURLMOPT_MAX_HOST_CONNECTIONS)
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# Unreal defaults to 16, but this is lower than a typical value for MaximumSimultaneousTileLoads
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# Use a number just past the highest reasonable value we think a user should ever pick
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[HTTP]
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HttpMaxConnectionsPerServer=0
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HttpMaxConnectionsPerServer=40
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[CoreRedirects]
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+FunctionRedirects=(OldName="CesiumMetadataFeatureTableBlueprintLibrary.GetPropertiesForFeatureID",NewName="GetMetadataValuesForFeatureID")

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